Garry’s Mod Control Points

I’ve been working on a set of control point entities for Garry’s Mod the last week or two. My goal is to provide a set of reusable entities that mappers and gamemode creators can use. The initial design is based fairly heavily on the Team Fortress 2 control point entities. WiP thread on the FacePunch forums.

Last night I also threw together a quick Fretta gamemode to test them out: Download

6 Responses to “Garry’s Mod Control Points”

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    Wow, this is quite a good content for gaming lovers, I can’t believe that I am actually reading to control Garry’s Mod, Also what do you think of the website

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